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Contraption maker multiplayer server
Contraption maker multiplayer server




contraption maker multiplayer server
  1. Contraption maker multiplayer server update#
  2. Contraption maker multiplayer server full#
  3. Contraption maker multiplayer server code#
  4. Contraption maker multiplayer server windows#

Contraption maker multiplayer server code#

  • CRC code generation for ensuring MP consistency.
  • Handle the case where a client disconnects and reconnects and gets the same id.
  • Do not disconnect until they leave Make mode.
  • Get list of friend ids from Steam to use when querying master server.
  • Get game working with new master server.
  • Contraption maker multiplayer server update#

  • Update user list when users connect / disconnect.
  • Fix introduce command handling in server.
  • Fix for extension cords not propagating dirty flag.
  • Ignore selected part updated in the controller if the part/scenery layer is not active.
  • Display screenshots for selected servers.
  • Unregister with master server when shutting down server.
  • Make sure we actually remove all windows! Could fix a memory leak.
  • Disable caching (hopefully for real this time) on OSX.
  • Remember chat window position and size.
  • Display chat message when player leaves/joins.
  • Make sure the right controller is always current when the active layer changes.
  • Display level hash when stats are visible in multiplayer.
  • Only use networked options in level hash.
  • Client now disconnects from master after connecting to game server.
  • Allow joinserver command to optionally specify port.
  • contraption maker multiplayer server

  • Reconnect to master if the connection is lost.
  • Fixed several bugs related to animation panel.
  • Send dropped message before sending new picked up message.
  • Delete move groups for client when it disconnects.
  • Remove existing move group with same id.
  • Can now insert/delete text based on the cursor position inside of a TextField.
  • Fixed minor bug with the Down Arrow cursor when the line below was shorter than the current line and there was longer line below that one.
  • Fixed text not wrapping past the X extents of a TextField.
  • Contraption maker multiplayer server windows#

  • Fixed Arrow and various Symbol keys not working in TextFields on Windows.
  • TextField fix to do with children sprites in updateLabel().
  • Fixed crash when cloning scenery and a network update comes in.
  • Show notification icon when chat message comes in and window is minimized or closed.
  • Hide puzzle options when creating puzzle snapshot.
  • Display chat notification when chat window is under other windows.
  • Do not send object move messages back to originating client.
  • contraption maker multiplayer server

    If you make a spelling error in the beginning of your puzzle description, you no longer have to delete everything in front of it. Text field improvements: You can now move around in text fields with the arrow keys.Official puzzle tweaks: Tweaks have been made to some of the official puzzles to remove some of the more crazy exploits.Some of these changes may affect how your contraptions with creatures behave, so be sure to check them out and make any adjustments needed. Waldo and Milton will now angle themselves with walls as they walk up them, creatures will now work correctly on conveyor belts, and Tim now has a faster running state that he can be set to. Creatures: Adjustments have been made to Tim and his fellow animals.If there is, you are given the option to load the new version, or your older saved version. When reloading a contraption, we check to see if there is a newer auto-save. If the game crashes, or you quit without saving, you will have a backup. Auto-save backup: After you save a contraption for the first time in make mode, it will now auto-save every 60 seconds.Many of the bug fixes seen here were for multiplayer builds that were not yet public, so you can ignore those.

    Contraption maker multiplayer server full#

    Here is a full list of all the changes and fixes. It will allow for super helpful features like cut & paste, and it will fix a number of remaining determinism issues so that contraptions will run consistently. This means that he hasn't been able to get any new parts in, but when it comes it will be a super awesome change. This is an extremely in depth process, and he wasn't able to get it done in time for this build. Kevin has been really deep into making a lot of base level float to integer calculation changes in the physics. This is the very first version of it, so beat on it and let us know what you think and what you would like to see. You can now build together with other people and make contraptions together! Create or join a server and start building together. The main focus for this version has been on getting multiplayer working. Alpha 4 is out there and ready to go! Your game should auto-update soon if it hasn't already.






    Contraption maker multiplayer server